How about some clichés?

Everytime I go over the project pages of the newest games, there’s a big chance I find a post that critizises the writer of that particulary game, or actually the story he or she wrote, as it contains clichés. Clichés are bad, mean and evil expressions, phrases or ideas that should not be found in ones story. It ruins your game they tell me.In this post I would like to try to convince you that you will need some clichés for people to be able to play your game, unless you are such a great writer that any phrase you make, takes the breath of the one who reads it. No, clichés aren’t always annoying or bad or even evil. Most of the times you don’t even recognize them, as they comfort you, make you feel right. The reason why consists of multiple factors. Read the rest of this entry »